Version 3.3.8

Written by TommyB

  • Cocaine addiction is now 5 times more likely.
  • Players will now recover from cocaine addiction at half the rate.
  • Fishing bait can now be bought in user specific quantities.
  • /badvert will now charge players for their advertisements.
  • Fixed an issue where players could buy the same skin twice, causing problems with /drop clothes and /changeclothes.
  • Fixed another issue that prevented /fcrate store all from working.
  • Fixed a checkpoint mapping conflict in the Bone County Sanitation Center -> Angel Pine Junkyard trucking route.
  • Fixed a few typos in inventory management commands.
  • Fixed a bug where /resethud wouldn't clear a player's HUD data until they reconnected.
  • Fixed a bug where house and business frisks didn't work.
  • Fixed a bug where /buyvehicle would sometimes error and give players free vehicles.
  • Fixed a bug where towed bikes couldn't be impounded.
  • Fixed a bug where the trash sidejob couldn't be completed.
  • Fixed a bug where fuel amounts on player owned vehicles would reset on vehicle spawn.
  • Fixed a bug where the next/previous page options of /edittag didn't work.
  • Fixed a bug where /accept fine would send incorrect dollar values after the fine had been paid.
  • Fixed a bug where certain faction leader commands were mistakenly listed under normal faction commands in /help.
  • Fixed a bug where armor vests created via /health weren't marked as restricted.
  • Fixed a bug where pizza sidejob state wasn't reset when a player completed a set of deliveries.
  • Fixed a bug where passengers in trucks could start their own trucking jobs.
  • Fixed a bug where impounded or repaired faction vehicles would spawn as black, unusable vehicles.
  • Fixed a bug where impound/repair status wouldn't clear when a faction vehicle was retrieved.

Version 3.3.7

Written by TommyB

  • Reduced the radius of certain interior detection spheres to avoid conflicts with interiors placed closely to each other.
  • Fixed a bug where graffiti lists would sometimes be filled with unrelated garbage characters.
  • Fixed a bug where temporary object expiration time wasn't copied over when an object was duplicated.
  • Fixed a bug where players could be moved into the same house more than once.
  • Fixed a bug where player IDs had a chance to become unusable until a server restart.
  • Fixed a bug where vehicles could sometimes be teleported to the center of the map when collecting them from repair garages.
  • Fixed a bug where the drawbridge state wasn't set to closed after an opening cycle had completed.
  • Fixed a bug where business payouts didn't display properly when viewing for sale properties at Silver Trading.
  • Fixed a bug where withdrawing half of your bank balance would sometimes send incorrect text in the dialog confirmation box.
  • Fixed unclear wording when applying custom furniture textures.

Version 3.1 R1

Written by Smally

Bug Fixes

  • Fixed bug with ban dates showing incorrectly on some places across the UCP.
  • Fixed issue where temp banned users would not be able to access any of the UCP.
  • Perm banned users will now be shown the reason for the ban when they are redirected back to /user/dashboard

Version 3.3.6

Written by TommyB

  • Checkpoints will now be created at the end of GPS routes again since not every route ends with the drawn minimap path.
  • Fixed a bug where /refreshfcars would duplicate every faction vehicle on the server.
  • Fixed a bug where /makebizz wouldn't load the new business.
  • Fixed a bug where /reloadbizz wouldn't load the business after removing it.
  • Fixed a bug where /sfl wouldn't show furniture models correctly.
  • Fixed a bug where tents weren't removed from player inventories when they were pitched.
  • Fixed a bug where new exterior furniture items couldn't be purchased.
  • Fixed a bug where a small red dot would become stuck on the minimap when GPS paths were drawn.
  • Fixed an exploit related to fish selling.

Version 3.3.5

Written by TommyB

  • GPS route creation has been optimized.
  • Fixed a bug where /myhouse wouldn't list all houses a player was a guest of.
  • Fixed a bug where newly created temporary objects weren't assigned a corresponding database ID, causing objects to revert back to their original positions after server restarts.
  • Fixed a bug where dropped phones weren't deleted from the ground properly.
  • Fixed a bug where /door would say the command failed to execute properly even though it did.
  • Fixed a bug where business earnings could be set to 0 when a player entering a business was charged an entry fee.
  • Fixed a bug where broken fishing pole detection didn't work.
  • Fixed a bug where certain phone related actions didn't work with newly purchased phones.
  • Fixed a typo where phone battery percentage in /pinfo sent two percent signs.
  • Fixed an exploit with /changepremiumveh.

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