Version 2.0a R4

Written by Booth

  • Fixed a bug where members of the PD of a certain rank were unable to use the disarm function in /equip.
  • Fixed a bug where admins were unable to create and delete faction vehicles properly.
  • Fixed a bug where vehicles in the garage would disappear.
  • Fixed a bug where the payday rush message was being displayed upon entering the PD.
  • Integrated the business and house labels into the mask streamer to attempt to prevent to bugging out of masks.
  • Fixed a bug where vehicles would had a chance to be owned by the server when released from a repair garage.
  • Fixed a bug where vehicles could be recovered without actually paying.
  • Applied a fix to where stranger ID labels would appear on houses and businesses.
  • Fixed a bug where the repair garage string was too short causing the list of vehicles to be cut off.
  • Fixed a bug where a player without a faction could collect any personal vehicle from the repair garage

Version 2.0a R3

Written by Booth

  • Performed major optimisation on the way MySQL queries are performed with a massive reduction in the amount of queries performed per second.
  • Completely reworked the way that both faction and player vehicles are loaded and saved from the MySQL database.
  • Overhauled repair garage, impound and /recovervehicle to work in conjunction with the new systems.
  • Added in a method to allow nightvision and infrared goggles to be used clientside (Experimental Feature).
  • Businesses now hold 3 times more stock than previous to help with the constant need to restock.
  • Revamped the mask system to operate more dynamically for administration.
  • SASP and FBI can now use the mask without the need to be Level 8.
  • Implemented a new way to sync ammo as the gun is fired.
  • Removed the level restriction on buying vehicles, businesses and houses.
  • The server will now reestablish a connection to MySQL if the connection is lost or closed for any reason (temporary fix).
  • Fixed a bug where factions could /frespawn impounded vehicles.
  • Taking a weapon from the gun rack will now place the weapon into your hand, ready for use.
  • Fixed a bug where inputting illegal characters into the MDC would cause the MySQL to close connection.
  • Fixed a bug where Weapon License status wasn't showing on the MDC.
  • Fixed a bug where you were unable to buy new furniture from the furniture store.
  • Removed some deprecated features from the script to reduce amount of processes being performed.
  • Removed the change password feature as this can be performed on the UCP.
  • Fixed a couple of issues with the Taxi job along with giving them access to RCTR commands (/clearmarker)
  • Fixed a bug where /backup would return any information.
  • Fixed a bug where Motorcycle Licenses would change to Large Vehicle License on relog.

Version 2.0a R2

Written by Booth

  • Fixed multiple bugs within the holster system, some exploits as well.
  • Fixed a bug where /bcase hide would not remove the briefcase from your hands.
  • Fixed various bugs throughout the SASP MDC.
  • Fixed a bug where all skins were available at the locals only.
  • Fixed a bug where people would get auto-jailed for saying IC words.
  • Fixed a bug where FD couldn't get rid of equipped items.
  • Fixed a bug where achievements wouldn't display properly.
  • Fixed a bug where the business owner's name would display when entering.
  • Fixed a bug with /vest not removing.
  • Fixed a bug where prisoners in DoC would spawn at their homes.
  • Fixed a bug with /fish at the PC bay.
  • Fixed a bug where two lines would tell you your total balance when getting PayDay.
  • Fixed a bug where level 4 donators would have to pay for fuel.
  • Fixed the bug where "ERROR" would be appearing for vehicle names.
  • Fixed a bug where /contacts would not display the numbers properly.

Version 2.0a

Written by Smally

####Factions

  • All Faction Vehicle registration plates are fully randomised and unique from Player Vehicle and Server Vehicles.
  • Edited FD scripts to now display SACFD in the messages.
  • PD and FD can now set unit labels onto their vehicles for easy identification of vehicles on the field.
  • Implemented the whole new MDC systems for both the PD and FD.
  • Roadblocks can now be removed by any member of the SASP, RCFD or FBI aswell as Administrators.
  • SP can now /take from anyone, including PD, FD and other government factions.
  • Increased the size of the message for /su, /fine and /impound.
  • Updated the GPS location identifier so instead of it displaying 'Red County' on 911 calls it will display more specific areas (i.e. Highway 48)
  • Any legal faction with a megaphone can now use /m(egaphone) from outside of the vehicle aswell as inside it.
  • All Police, FBI and DoC vehicles now have a gunrack storage system to store one weapon in the front of the vehicle.
  • Faction vehicles can now be impounded, can be released by any member after the time is up.
  • Information for /speed will now be temporarily displayed in the chatbox instead of a dialog until a new system is revised.

####Vehicles

  • Fuel now decreases depending on the use of the vehicle, idling in the vehicle will use far less fuel than a vehicle travelling at top speed.
  • Filling up your vehicle will now require you to go to your petrol cap position before refilling will begin.
  • Reworked the way the vehicle licenses where handled throught the script.
  • Your aim whilst drive-bying will be now be impaired, factors such as speed have been taken into account and will increase impairment further.

####Weapons

  • In order to use /drop weapon you now need to have the weapon in your hand.
  • You now have the ability to holster your weapon onto allocated bodyparts (Larger weaponry is forced).
  • Added 12-gauge Shotgun to the Ammunation, available for purchase by people with Weapon License B.

####Other

  • Completely converted the RC-RP script to now run on the R38 version of the MySQL plugin.
  • Removed all /[action]stranger commands and converted all commands so you have the ability to input the stranger id aswell.
  • Removed all of the default sprunk machines from around SA to prevent being used from health.
  • Removed Rocket Launcher Ammo from the Ammu-nation.
  • Removed the owners name from both houses and businesses and payouts from businesses.
  • /collectearnings now only works from inside or at the door the business you are collecting from.
  • Paydays will now display the whole new balance after the donator benefits are applied.
  • Altered /gsign so it is available for everyone to use.
  • You will now be required to use /sellmyhouse confirm in order to sell your house back to the server.
  • All script features/icons related to the robbery script have been removed, as well as safe houses removing your wanted level.

####Bugfixes

  • Death messages for both falling from a height and being struck by a vehicle display correctly with additional information.
  • Fixed a bug where the /me for attempting to open a trunk wasn't being displayed properly.
  • Fixed a bug where /recovervehicle would sometimes set your fuel to a separate value.
  • Administrators will no longer die from weapon or vehicle damage on Admin Duty.
  • Applied a fix to the NOS and Hydraulic saving system to attempt to prevent the opcodes that are being created.
  • Applied a fix to prevent the assistance textdraw from bugging out.
  • Fixed a bug where the red 'FUEL' textdraw wouldn't disappear after vehicle refuel.
  • Fixed a bug where SaNEWS could use /duty off repeatedly.
  • Fixed a bug where SaNEWS could not be exited.
  • Applied a fix to the Estate Agents script which was causing House ID to get mixed up.
  • Applied a fix to the House Furniture system to try prevent the disappearing furniture.
  • Fixed a bug which allowed people to make an assistance within an assistance.
  • Fixed a bug where getting ajailed whilst in prison allowed you to walk free after the ajail.
  • Fixed a bug where submit a request to Axiom wouldn't automatically hang up the call.
  • Applied a fix to the siren system to prevent any further issues with glitching.
  • Fixed a bug where you were unable to exit San News after entering the CEO office or Recording studio.
  • Fixed a bug where selling your business to someone would set their business to a random business.
  • Fixed a bug where the /lastonline time seemed to display incorrect values.
  • Fixed a bug where using /clear in a vehicle would cause strange vehicular twerking.
  • Fixed a bug with /fire that was causing an error.
  • Fixed a bug where you would get a shared key when purchasing a vehicle.
  • Fixed a bug where editing the business owner would screw up the ownership.
  • Fixed a bug where vehicle names would sometimes be displayed as "ERROR".
  • Fixed a bug where you couldn't buy certain weapons even if you had the proper license in the ammo store.
  • Fixed a bug where weapon licenses wouldn't display correctly in /showlicenses.
  • Fixed a bug with the Elite Trucking delivery route.
  • Fixed a bug where /pagermsg would emit from a spectating admin.
  • Fixed a bug where a player would get a message saying a roadblock was removed when it wasn't even placed by them.
  • Fixed a bug where you would spawn on top of houses.
  • Fixed a bug where you could enter multiple interiors and go into a virtual world.
  • Fixed a bug with the DoC food menu.
  • Fixed a bug where your engine wouldn't be fixed after selecting a full repair.
  • Fixed a bug for a mapping located in PC.
  • Fixed a bug where you would spawn mid-air upon relogging in under 10 minutes.
  • Fixed a bug where a person would remain on the radio frequency after being fired.
  • Fixed a bug where /logout would TP you to camera location upon relogging in under 10 minutes.
  • Fixed a bug where /setrankname "ESU" would allow anyone to use SACFD commands.
  • Fixed several grammatical errors throughout the script.

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