Version 4.1.1
Written by TommyB
Changes/Adjustments
- The server is now running on the latest open.mp server backend. While it should operate the same as the SA-MP server did, there's a chance some things may break during this transitional period. Please report any weirdness or bugs that you see.
- /mask now requires player level 3 to use.
- Improved the logic for loading weed plant growth data when house furniture is loaded.
Fixes
- Fixed an issue where an inventory item deletion wouldn't trigger the inventory item loss event, causing things like fishing crates to be stuck on players when the item was discarded or sold.
- Fixed an issue where /mixdrug didn't actually add to the drug mixture.
- Fixed an issue where crack cook labels would get stuck if the pot was removed while a cook was in progress.
- Fixed an issue where setting a cue ball after it had been pocketed by an opponent would cause the player to chalk their cue.
- Fixed an issue where spawnables could revert to the incorrect position when cancelling object editing.
- Fixed an issue where selecting a bone to holster a weapon to in /holster was off by one, causing weapons to attach to the wrong bone.
- Fixed an issue where weapons created from weapon crate runs were created with the incorrect type.
- Fixed some conflicting custom model IDs that resulted in some custom garage door models not appearing properly.
Posted at 2024-02-09 06:21:16
Last updated at 2024-02-09 06:22:53