Version 2.4
Written by TommyB
####Bugfixes
- Fixed some bugs that would cause houses/businesses to be incorrectly assigned to players if a property was deleted and houses/businesses were reloaded.
- Fixed a bug where the first business to be loaded when the server starts didn't work properly.
- Fixed a bug where FD members could not extinguish fires along with other fire related bugfixes and optimizations.
- Fixes issues where faction members could spam /equip or /weapons to stack multiple guns on their person.
- Fixed a bug where buying a Shotgun at ammunation would check for an incorrect price.
- Fixed a bug where /rw restrictions on owned vehicles would apply to faction vehicles.
- Fixed a handful of animation desync issues when players are downed.
- Fixed a bug where hitting someone with the butt of a gun at close range would do full damage.
- Fixed a bug where players could get bugged/kicked after logging in if they had low latency.
- Fixed a bug where taxi signs could get stuck on faction vehicles.
- Fixed a bug where helper admin assist request would not clear if the player logged off.
- Fixed a bug where weapon crates could be picked up while in a vehicle.
- Fixed a bug where only one weed plant would load after a server restart, furniture reload or a player relogged.
- Fixed a bug where weed plants would suddenly levitate after growing.
- Fixed a bug where SMG ammo boxes wouldn't save properly after relogging.
- Fixed a bug where /lp could be used when a player isn't on the phone.
- Fixed a bug where helpers/admins could accept assists while having pending assistances themselves, causing the chat to bug out entirely.
- Fixed a bug where motel room pickups wouldn't have the correct stream distance after a player began to rent a room.
- Fixed a bug where a player could turn their phone off while having a pending call.
- Fixed a bug where the Payday Rush message would appear on incorrect interiors.
- Fixed a bug where the /reload pistol animation didn't work.
- Fixed a bug where /mod could be used on certain motorcycles.
- Fixed a spelling error in the San Fierro Docks trucking route.
- Fixed a bug where certain features wouldn't correctly count how many owned vehicles a player has.
- Fixed an exploit that allowed the Desert Eagle to be used as a driveby weapon.
- Fixed some bugs where hotwire status wouldn't reset when a vehicle broke.
- Fixed a bug where /heal would try to heal the incorrect person on occasion.
- Fixed a bug where admin record summaries would not show up properly in /adminrecord.
- Fixed a bug where admins on do not disturb couldn't use /duty.
- Fixed a bug where locking vehicles while their lights were on would turn them off.
- Fixed a bug where pressing escape while editing a roadblock wouldn't set its position properly.
- Fixed a bug where subranks wouldn't clear correctly, causing them to be set as blank spaces after getting hired into another faction.
- Fixed a handful of bugs with the police impound. It should be fully functional now.
- Fixed some issues with server achievements not loading correctly.
- Fixed a bug where /enter in a truck trailer would sometimes not work as intended.
- Fixed bugs where stored phones wouldn't be set to a new owner properly if retrieved.
####Adjustments/Changes
- Replaced all of the GPS locations with new ones and cleaned up the GPS systems code entirely.
- /jackpot will now tell the player if they're entered in the lottery and what their number is if so.
- Removed the slot requirement from storing weapons in gunracks.
- Changed the MP5 ammunation price to $15,000.
- Changed /siren on Towtrucks to an orange siren.
- The roadblock command now uses a model selection menu instead of roadblock IDs.
- Added an animation for when players are downed inside of vehicles.
- When downed players inside of vehicles are revived, they will now be placed back into the vehicle rather than being put on top of it.
- /drop weapon now shows an animation and an annotated message.
- The armor bar for masked players now shows properly when a player has 125 armor.
- /togsvo has been removed, visible object limits will now be ignored by default when in interiors.
- Players will no longer need to /logout or re-enter an area for already existing objects to stream out when reducing their max visible objects limit.
- /useammo will now use the weapon a player is holding rather than having to input the weapon.
- Replaced the object used when a player drops a parachute with an actual parachute object.
- Payday EXP, interest and donator benefits will now rollover if a player misses a payday. Everyone's 'Time Since Last Payday' value has been reset.
- Added an option to switch between 12 hour and 24 hour clocks.
- /logout no longer requires users to retype their passwords.
- Added a /statistics command which contains random little statistics about the server.
- Added a new HQ for Elite Trucking.
- Added a new interior for motels.
- Admin records are now linked to Master Accounts instead of characters.
- Chat and /me distance will now scale in interiors depending on how many occupants there are inside.
- House door objects will now open depending on the player's angle.
- House furniture doors can now be shot open with the pump shotgun.
- Players will now be knocked off their bikes when shot with a taser or beanbag round.
- The payphone at Camp B.o.B is now fully functional.
- The pizza blistas will now only respawn if nobody is doing the delivery job.
- /pm will now show if a player's game is paused.
- /ram can now be used on motel rooms
- Added special character prevention to /changemyname.
- Players may now only spawn with one vehicle but may chose to spawn others after logging in to avoid a high amount of unneeded vehicles during peak hours.
- SASP and AP members will now respawn at their faction HQs rather than hospitals.
- /alias will now assign a random level to the player between 8 and 23.
####New Features
- Added an option to duplicate existing, placed house furniture. This will copy any currently applied textures and colors to the new object as well.
- Added a bunch of /drink and /buyfood locations in newer maps.
- Added a system that will allow players to create descriptive text labels at any location in the map using /tag. (Note: one label per player, admins can make more if necessary)
- Added a system that will allow players to place five furniture objects around the exteriors of their homes.
- Added a fishing crate system which will allow players who own boats to buy crates, attach them to their vehicles and store fish in them.
- Added an Information Center to Montgomery where new players will be able to find various info useful during their first steps on the server.
- Added a new interior for the Squalo boat.
- Added over 250 new furniture textures for players to use.
- Added scripted motels at Camp B.o.B and Mount Chilliad.
Posted at 2016-09-07 08:05:41
Last updated at 2016-09-07 08:07:38